Games for Teens
Here's some good Ultimate drills to practice your skills with your mates. More games coming soon...
3 Player Switch
There are 3 roles: the thrower, the receiver and the marker. It's quite similar to ‘piggy in the middle’, but here, the central parson marks the thrower very closely. Meanwhile, the receiver makes cuts left and right until the thrower makes a pass to her. The defender has to make it difficult for the thrower, but is not allowed to touch him/her or the disc (until it becomes air-born). The thrower must not ‘travel’ with the disc - only pivoting is allowed. After each throw the roles switch:
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the thrower follows their pass to become the marker to the receiver,
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the receiver then becomes the new thrower,
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the marker becomes the new receiver.
This activity is more of a drill than a game, but is a great warm-up, especially for Ultimate.
Tip At first, it’s a good idea for the marker to be passive, or even hold their hands behind their back to give the thrower a chance. Meanwhile the thrower can use fakes to win enough space to make a forehand or backhand pass. The receiver should endeavor to make ‘v’ cuts to both sides in order to open up an angle for a pass around the marker.
Country Mile
The Country Mile is a popular drill for players looking to practice their long hover throws (used to ‘Pull’ in Ultimate) and jump catches (‘Skying’). So once players can throw a disc long and straight, the Country Mile is a good activity to play. The disc is thrown back and forth between 2 groups of 3 or 4 players of equal height, approximately 15m to 40m apart.

